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The word "cyberpunk" first appeared as the title of a short story Cyberpunk by Bruce Bethke, published in "Amazing" science fiction stories magazine volume 57, number 4, in November 1983. The word was coined in the early spring of 1980, and applied to the "bizarre, hard-edged, high-tech" SF emerging in the eighties. The story itself is about a bunch of teenage hackers/crackers.
Bethke himself tells, that the coining of the word "cyberpunk" was a conscious and deliberate act of creation on his part. The story was titled "Cyberpunk" from the very first draft. In calling it that, Bethke was actively trying to invent a new term that grokked the juxtaposition of punk attitudes and high technology. His reasons for doing so were purely selfish and market-driven : he wanted to give his story a snappy, one-word title that people would remember. And he really did succeed.
So, William Gibson didn't invent the word "cyberpunk". But he invented the cyberspace and the cyberpunk science fiction.
Originally the term "cyberpunk" was meant to be a only character type name, meaning "a young, technologically facile, ethically vacuous, computer-assisted vandal or criminal". Nowadays the term means much more, it's the name for whole subculture and movement.
Bethke wanted to include these notions in the term :
The term, in and of itself, is a fusion of two other and very different words, 'cyber' and 'punk', and this fusion is the key to understanding cyberpunk.
So, words "cyber" and "punk" emphasize the two basic aspects of cyberpunk : technology and individualism. Meaning of the word "cyberpunk" could be something like "anarchy via machines" or "machine/computer rebel movement".
The technology of cyberpunk is ultratechnology, which mixes genetic material from animal to animal, from animal to man, or from man to animal. This technology raises human embryos for organ transplants, creates machines that think like humans and humans that think like machines. This is a technology designed to keep people within the "system" that dominates the lives of most "ordinary" people. This is the science of controlling human functions and of electronic, mechanical and biological control systems designed to replace them.
This technology is visceral. It extends itself into people via brain implants, prosthetic limbs, cloned organs. It is not outside us but under our skin, inside our minds. Technology pervades the human self ; the goal is the merging of man and machine.
Cyberpunk is a combination of high tech and low life. In this world of the future cities have become "sprawls" where only the strong survive. There is bleakness and dread and "extacy". In this world, as in any world, there are those who live on its margins : criminals, outcasts... and those who live in the world of the "sinless", who are not necesserily registered in the world database. Cyberpunk focuses on these people, these "lovers of freedom" who often use the ultratechnology designed to control them to fight back. The story lines usually bend toward the world of the illegal and there is often a sense of moral ambiguity; simply fighting the "system" does not make these characters "heroes" or "good" in the traditional sense.
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And you can bet any body part you'd care to name that, had I had even the slightest least inkling of a clue that I would still be answering questions about this word nearly 18 years later, I would have bloody well trademarked the damned thing!
Nonetheless, I didn't, and that's the first point I want to stress. The term cyberpunk is in the public domain, and NO ONE has the right to trademark Cyberpunk™ the comic book, or Cyberpunk™ the card game, or Cyberpunk™ the crappy derivative franchised YA novel series.
-- Bruce Bethke